Week 3 - TJ
Sector 12 » Devlog
The theme of control inspired me to think of an intresting way to control the menu. I created a prototype menu for the game. I had a very specific idea for the menu where you would shoot asteroids with the buttons on it. So that you can teach the player how it works before they even start playing I also created my own art assets which were in a different art style to amys so we could contrast our work.

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