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Group 12

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Devlog

  • Week 3 - Amy
    October 06, 2025 by mimikhi
    My approach to the week was to create a sense of urgency when playing so I added the health bar I had planned in my initial brainstorm. As of right now you lose health when two asteroids collide. It t... Continue reading
  • Week 1
    October 05, 2025 by mimikhi
    Group 12 Week 1 Devlog - Each member wrote a devlog to show our thought processes while brainstorming for game ideas. Amy: (Attached images from my journal.) We wanted to think about coming up with a... Continue reading
  • Week 2
    October 05, 2025 by tejuay
    Group 12 Week 2 Devlog - Each member wrote a devlog to show how we prototypes assets and new gameplay ideas. The theme was control so we all focused on different aspects of control. Amy: I created som... Continue reading
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